[Solved] Neverwinter Nights (Native Linux version) Texture Corruption - GTX 1080

I know, old game. I won’t even be all that concerned if it never gets fixed. But, just in case it’s not limited to this game, there is some manner of texture corruption/stretching happening with the original Neverwinter Nights on the GTX 1080. This doesn’t happen on the GTX 970 or 750ti.

Specifically it happens with Cloaks and some robes.

Pics:
How it’s supposed to look

How it looks in game

This is also probably in the wrong section, since it doesn’t seem to be related to drivers. It happens on all driver versions which support the 1080.

Can you obtain an Apitrace that exposes the problem? Make it as short as possible and we’ll take a look.
It may be an application bug that wasn’t exposed before, or it may be an actual driver bug.
Thanks

Sorry it took so long, I had to compile a 32 bit apitrace from sauce.

Here’s terminal output:

/mnt/1TB/Documentos/Builds/apitrace/build32/apitrace trace ./nwmain
apitrace: loaded into /home/unaccounted4/Jogos/Neverwinter/nwn/nwmain
apitrace: redirecting dlopen("libGL.so.1", 0x102) from /usr/lib/i386-linux-gnu/libSDL-1.2.so.0
apitrace: tracing to /home/unaccounted4/Jogos/Neverwinter/nwn/nwmain.1.trace
apitrace: attempting to read configuration file: /home/unaccounted4/.config/apitrace/gltrace.conf
apitrace: warning: glTexCoordPointer: call will be faked due to pointer to user memory (https://github.com/apitrace/apitrace/blob/master/docs/BUGS.markdown#tracing)
apitrace: warning: glNormalPointer: call will be faked due to pointer to user memory (https://github.com/apitrace/apitrace/blob/master/docs/BUGS.markdown#tracing)
apitrace: warning: glVertexPointer: call will be faked due to pointer to user memory (https://github.com/apitrace/apitrace/blob/master/docs/BUGS.markdown#tracing)
apitrace: warning: glColorPointer: call will be faked due to pointer to user memory (https://github.com/apitrace/apitrace/blob/master/docs/BUGS.markdown#tracing)
apitrace: warning: glVertexAttribPointerNV: call will be faked due to pointer to user memory (https://github.com/apitrace/apitrace/blob/master/docs/BUGS.markdown#tracing)
apitrace: warning: glVertexAttribPointerNV: user memory arrays with NV_vertex_program longer supported
apitrace: warning: glVertexAttribPointerNV: user memory arrays with NV_vertex_program longer supported
[...]
apitrace: warning: glVertexAttribPointerNV: user memory arrays with NV_vertex_program longer supported
apitrace: unloaded from /home/unaccounted4/Jogos/Neverwinter/nwn/nwmain

Trace file: https://dl.dropboxusercontent.com/u/7464199/nwmain.1.trace

The latest beta update fixed this issue.

Thank you very much!

:-D