Isaac Sim Version
4.2.0
4.1.0
4.0.0
2023.1.1
2023.1.0-hotfix.1
Other (please specify):
Operating System
Ubuntu 22.04
Ubuntu 20.04
Windows 11
Windows 10
Other (please specify):
GPU Information
- Model: NVIDIA RTX 3500 Ada Generation
- Driver Version: Version: 565.57.01
Topic Description
Detailed Description
I want to use a LoCoBot WidowX-250 6 DOF (with a Kobuki base) in one of Isaac Sim’s environments.
The developer of the robot made an open source package Locobot ROS2 Documentation here with the robot description, the control for the arm, etc.
I am looking for a way to spawn the robot in Isaac Sim with all the tf already created and also to use the package made by the developer to control the robot arm and base motion.
From what I’ve seen from tutorials and videos online, it seems that the only way to spawn a robot is by using the URDF necessary extension (even via Python, we should import the robot at first within the simulation and save the USD of the environment to use it).
I would like to know if I am wrong and if it’s possible to spawn the robot in Isaac Sim from a launch file, as we do in Gazebo without, for instance, creating all the tf blocs using the ActionGraph. Using the robot camera instead of creating a new one, etc.