Isaac Sim Version
[√] 4.5.0
Operating System
[√] Windows 11
GPU Information
- Model: NVIDIA RTX 3090
- Driver Version: 560.94
Topic Description
Detailed Description
I am facing an issue where a finger type gripper composed of both prismatic and revolute joints works perfectly in Isaac Sim, but when I import the same USD file into Isaac Lab and set up actuators for reinforcement learning, both prismatic joints (finger_move1_joint1, finger_move2_joint1) remain fixed and do not move, while the revolute joints work as expected.
Steps to Reproduce
- Set up a custom gripper in a USD file, composed of prismatic joints(blue link in the screenshot) (
finger_move1_joint1,finger_move2_joint1) and revolute joints - Load the same USD file in both Isaac Sim and Isaac Lab.
- In Isaac Sim, both prismatic joints and revolute joints move as expected.
- In Isaac Lab, both prismatic joints (
finger_move1_joint1andfinger_move2_joint1) remain fixed and do not move, but the revolute joints work as expected.
Error Messages
N/A (No error message, just the prismatic joints not moving in Isaac Lab)
Screenshots or Videos
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Isaac Sim


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Isaac Lab

Additional Information
What I’ve Tried
- I am working on
Isaac-Lift-Cube-Frankatask(manager-based) and modifying the gripper to perform the same reinforcement learning task. - The prismatic joints are configured with limits and drive settings, and the revolute joints are functioning correctly in Isaac Lab.
- Actuator configuration for the prismatic joints appears correct, but the joints still do not move in Isaac Lab.
Related Issues
(If you’re aware of any related issues or forum posts, please link them here)
Additional Context
(Add any other context about the problem here)
