Hello, this is my first time on the forums.
I’m using PhysX 3.3
Whenever I have a place in my game where there’s 2 triangle shapes that come in contact, and when the sphere rolls over it, it gets an “impulse” from rolling over it. They are at the exact same height, so there shouldn’t be an edge hit. It comes whenever there is are 2 edges that come in contact and the sphere rolls on that.
Any help would be appreciated, I need this to be fixed so that the sphere smoothly rolls over the two edges without any impulse.