I want to realize stiff joints like i.e. window handles are. E.g. they should need some force to move and then stay in this position.
I use a drive for that with a high damping constant. But this only slows down the movement. Gravity still pulls the object down (e.g. the window handle ends up facing downwards). This is obviously not what I want. Adding a spring constant works, but then the handle moves up again after the push. Is there any good solution to that? (I thought about adding a drive pulling to the current position, but this didn’t work. It still moves downward. I guess gravity still pulls the object a tiny bit downwards and then the next drive is at the new position again…)