Texture array support? is CUDA support texture array

I tried to declare a texture array as the following

texture<float, 2, cudaReadModeElementType> tex[32]

It was compiled, but can not link. The linker reported that
the synbol _tex can not be found.

Any one met this case?
I use WinXP and VC2003.

No, I don’t think this is currently supported.


Thank you for reply.