I tried to declare a texture array as the following
texture<float, 2, cudaReadModeElementType> tex[32]
It was compiled, but can not link. The linker reported that
the synbol _tex can not be found.
Any one met this case?
I use WinXP and VC2003.
I tried to declare a texture array as the following
texture<float, 2, cudaReadModeElementType> tex[32]
It was compiled, but can not link. The linker reported that
the synbol _tex can not be found.
Any one met this case?
I use WinXP and VC2003.
No, I don’t think this is currently supported.
Mark
Thank you for reply.