Hi all,
is it possible to read a texture within a child kernel? tex3D(…) always returns 0. But if I perform the same read of the texture within the parent kernel… it works.
I tried to use texture object but the result was the same. I do another try anyway.
but… does this sentence mean that texture created in the host can’t be used in child kernel?
“…textures may be created from the host and used in device code as for any kernel, but may only be used by a top-level kernel (i.e. the one which is launched from the host).”