I am getting “Error:texture is not a template” when I write:
texture<float> def_tensor;
I am running MVS 2010, CUDA 4.0, compute capability 1.3
MVS knows where this template is defined : cuda_texture_types.h (and some others)
I tried including these header files with no luck. Also tried copying these and putting them in with my local header files with no luck either. Any suggestions?
Is this an intellisense error, but not a compile error? If so, I’ve not been able to rid myself all it either. I’ve managed to hack a file to trick the IDE to ignore most symbols. YMMV. See below: