I’d like to create the X11 window that the specified area is transparent.
When I create X11 window whose depth is 32 with XCreateWindow,
a square box which is drawn with EGL and OpenGL shader can’t be displayed.(depth_32.png)
When its depth is 24, it can be displayed, but its window isn’t transparent.(depth_24.png)
The attached file is my test code.(transparent_egl_test.tar.gz)
Could you give me some advice what I should do ?
transparent_egl_test.tar.gz (7.5 KB)