I’m creating the x11 application with OpenGL ES.
I’d like to use the triple buffering to improve the performance if possible.
Is it possible to use it ?
If yes, could you show us how to use it ?
Please add below option to your xorg.conf
Option "TripleBuffer" "true"
FYI, that’s within ‘Section “Device”’, “/etc/X11/xorg.conf”.
I draw the decoded H.264 data on the x window with egl.
How can I check whether the triple buffer is enable ?
Could you check the performance (fps) is improving or not?
Not sure, but if the triple buffer option is rejected, then there might be a note in:
/var/log/Xorg.0.log