Try NVIDIA Game Development SDKs in the Interactive RTX Technology Showcase

Originally published at: Try NVIDIA Game Development SDKs in the Interactive RTX Technology Showcase | NVIDIA Developer Blog

Finding ways to improve performance and visual fidelity in your games and applications is challenging. To help during the game development process, NVIDIA has packaged and released a suite of SDKs through our branch of Unreal Engine for all developers, from independent to AAA, to harness the power of RTX.

In the youtube video, I can see fully dynamic shadows casted by light ball(timestamp 1:10) but in the executable demo, light ball do not cast shadows. I’m using RTX 3080 with v466.11 driver. Am I missed something?

@topspoiler – The project files are a slightly different version of the .exe (ahead). This is a WIP detail change. You can enable shadows on the light if you want. Hope this helps…