Try to use the framebuffer in Jetpack 6.3

I am using the Orin AGX 32 Devkit and would like to use the framebuffer console as the display output instead of the graphics stack based on X11 and DRM.
I noticed that one of the changes in Jetpack 36.3 is the support for simple framebuffer.
I would like to know how to use this framebuffer.

Do you have any tips on where to start?

Hi,
Please share more information about the use-case. For rendering content, we support X11, Wayland, DRM. Other methods are not supported.

I may have misunderstood, but on the main page of NVIDIA Jetson Linux 36.3.
https://developer.nvidia.com/embedded/jetson-linux-r363
You can find this new function: “Support for Framebuffer console” under Features and Display.

I would like to use this Framebuffer console.

Please refer to
https://docs.nvidia.com/jetson/archives/r36.3/DeveloperGuide/SD/Kernel/DisplayConfigurationAndBringUp/OrinDisplayconfig.html?highlight=vt#vt-switching-support

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