I am using the Orin AGX 32 Devkit and would like to use the framebuffer console as the display output instead of the graphics stack based on X11 and DRM.
I noticed that one of the changes in Jetpack 36.3 is the support for simple framebuffer.
I would like to know how to use this framebuffer.
I may have misunderstood, but on the main page of NVIDIA Jetson Linux 36.3. https://developer.nvidia.com/embedded/jetson-linux-r363
You can find this new function: “Support for Framebuffer console” under Features and Display.