When I tried to test Omniverse Layers in UE4 layout feature not working.
Open Omniverse Layers then create a layer, select an actor in outliner then move the selected actor.
I see the manipulator moving but the object stays the same place and as soon as I release the manipulator it snaps back to the original position.
I see the warning message of “there are deltas of this actor above the activated layer. moving underneath will not be propagated correctly to other users.”
How can I remove deltas? (from above the activated layer) I have only one layer and above is “Root”