Unable to debug C++ in VS2012 with 4.0r1


we currently use tadp v3.0r4 without any issues to debug a game we wrote in C++ on several android devices like Nexus 4, Galaxy S3 and Nexus 10.

We tried to install 4.0r1. Everything compiles fine, the APK is correctly installed on the device, but the breakpoints we set in VS2012 do not break at all, and when we break the execution of the game in VS, we don’t have the symbols in the call stack.

Is there anything which should now be configured in the options?

Thanks in advance


Could you please send me the logs? See my email in a PM.

To find the logs, see https://devtalk.nvidia.com/default/topic/819106


thanks for your answer.

I’ll send those to you tomorrow morning.