Unity development for desktop application and streaming.

I would like to develop Unity3d applications that can run on a desktop and support gameatreaming to the NVidia shield tablet. Are there any instructions on how to support streaming?

  • support streaming and shield controller
  • be detected from the shield hub
  • be independent of steam if possible

I’ve searched the Nvidia webite and find instructions for building applications that would run on the shield systems themselves, and about grid streaming. Can anyone point me to how to support desktop streaming?