Unlock Seamless Material Interchange for Virtual Worlds with OpenUSD, MaterialX, and OpenPBR

Originally published at: https://developer.nvidia.com/blog/unlock-seamless-material-interchange-for-virtual-worlds-with-openusd-materialx-and-openpbr/

Today, NVIDIA, and the Alliance for OpenUSD (AOUSD) announced the AOUSD Materials Working Group, an initiative for standardizing the interchange of materials in Universal Scene Description, known as OpenUSD. As an extensible framework and ecosystem for describing, composing, simulating, and collaborating within 3D worlds, OpenUSD enables developers to build interoperable 3D workflows, unlocking a new…