I’m in a similar situation, but my project isn’t for VR, either way; this may help you.
I still don’t know how to go about getting an official Nvidia Profile, but I did find out that end users can do this themselves thanks to the help of this (dated) article:
While the Screen shots are out of date, the process is essentially the same.
- Add Game Binary to the "Programs List" under 3D management
- With the game selected, scroll through the options to "SLI Rendering Mode" (this will only appear on systems that have SLI enabled)
- Change the setting from the default "Use Global Setting" to your desired SLI mode. For my UE project, this was "Alternative Frame Rate 2"
I tested this on a project in 4.15.1 and by using the SLI overlay display (enabled via the Nvidia Control Panel, by selecting “Manage 3D Settings”, then clicking on the “3D Settings” menu at the top. You must do this BEFORE launching your game).
The SLI Overlay showed the SLI usage, and I got ~20-25 FPS boost vs when SLI is disabled.