Originally published at: Unreal Engine 4.25 Released, Ray Tracing Features Now Ready for Production | NVIDIA Technical Blog
All Unreal Engine developers can now produce sophisticated lighting simulations in their applications. With the release of update 4.25, the engine’s robust ray-tracing features have come out of beta, and are ready for production. It’s easier than ever to add global illumination, realistic shadows and reflections, and ambient occlusion to your art pipeline. This release…