I have a Oculus Pro headset and a Razer laptop with a RTX4090. When I use the VR plugin in USD Composer, the quality is awful. There’s a ton of visual noise, it’s glitchy in performance, everything seems slightly blurry unless you are very close to an object, and it almost gives me the appearance as if I were underwater-- because the way the noise in the light continues to bounce of objects.
I’ve tried all the settings in the VR tab including foviation and resolution settings. I can’t figure out why the quality is so poor.
If I use the same headset, cable, and laptop in Unreal Engine, it looks great.
Has anyone ran into this issue before? Has anyone tried an Oculus with USD Composer on a 4090 GPU? If so, what sort of results are you getting?