use of constant memory

Hi all,
I would like to know if there is a way to force an array to be stored in the GPU’s constant memory using OpenACC.

Declaring it as “const restrict” I am able to store it to texture memory, but, since I would like it to be used for broadcast operations I guess that better performances could be obtained storing it in constant memory.

Thanks in advance,



I checked with our main OpenACC developer, and he has informed me that this is not currently possible in OpenACC. Very sorry I do not have a better answer for you at this time.

Best regards,