Dear DaneLLL,
What I want to are tracking objects, displaying the number of object and counting the number of objects with Jetson nano and Deepstream SDK.
At first, I used your #11 code to track objects and display the number of object. Because your #11 code didn’t work in my environment, Would you mind helping me?
The following is the result of running of ./deepstream-test1.app
(deepstream-test1-app:27279): GLib-GObject-WARNING **: 14:40:39.846: cannot register existing type 'GstInterpolationMethod'
(deepstream-test1-app:27279): GLib-GObject-CRITICAL **: 14:40:39.846: g_param_spec_enum: assertion 'G_TYPE_IS_ENUM (enum_type)' failed
(deepstream-test1-app:27279): GLib-GObject-CRITICAL **: 14:40:39.846: validate_pspec_to_install: assertion 'G_IS_PARAM_SPEC (pspec)' failed
Using winsys: x11
Creating LL OSD context new
Running...
ERROR from element v4l2-source: Internal data stream error.
Error details: gstbasesrc.c(3055): gst_base_src_loop (): /GstPipeline:dstest1-pipeline/GstV4l2Src:v4l2-source:
streaming stopped, reason not-linked (-1)
Returned, stopping playback
Deleting pipeline
Also, I will share the information for ‘# v4l2-ctl -d /dev/video0 --list-formats-ext’ in my system.
ioctl: VIDIOC_ENUM_FMT
Index : 0
Type : Video Capture
Pixel Format: 'YUYV'
Name : YUYV 4:2:2
Size: Discrete 640x480
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 160x90
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 160x120
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 176x144
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 320x180
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 320x240
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 352x288
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 432x240
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 640x360
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 800x448
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 800x600
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 864x480
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 960x720
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 1024x576
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 1280x720
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 1600x896
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 1920x1080
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 2304x1296
Interval: Discrete 0.500s (2.000 fps)
Size: Discrete 2304x1536
Interval: Discrete 0.500s (2.000 fps)
Index : 1
Type : Video Capture
Pixel Format: 'MJPG' (compressed)
Name : Motion-JPEG
Size: Discrete 640x480
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 160x90
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 160x120
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 176x144
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 320x180
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 320x240
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 352x288
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 432x240
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 640x360
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 800x448
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 800x600
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 864x480
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 960x720
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 1024x576
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 1280x720
Interval: Discrete 0.017s (60.000 fps)
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 1600x896
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
Size: Discrete 1920x1080
Interval: Discrete 0.033s (30.000 fps)
Interval: Discrete 0.042s (24.000 fps)
Interval: Discrete 0.050s (20.000 fps)
Interval: Discrete 0.067s (15.000 fps)
Interval: Discrete 0.100s (10.000 fps)
Interval: Discrete 0.133s (7.500 fps)
Interval: Discrete 0.200s (5.000 fps)
And the following is my code based on #11 code. I change the value of MUXER_OUTPUT_WIDTH, MUXER_OUTPUT_HEIGHT, MUXER_BATCH_TIMEOUT_USEC, G_OBJECT (source) and caps_uyvy to fit my code.
/*
* Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <gst/gst.h>
#include <glib.h>
#include <stdio.h>
#include "gstnvdsmeta.h"
#define MAX_DISPLAY_LEN 64
#define PGIE_CLASS_ID_VEHICLE 0
#define PGIE_CLASS_ID_PERSON 2
/* The muxer output resolution must be set if the input streams will be of
* different resolution. The muxer will scale all the input frames to this
* resolution. */
#define MUXER_OUTPUT_WIDTH 640 //I changed from 1920
#define MUXER_OUTPUT_HEIGHT 480 //I changed from 1080
/* Muxer batch formation timeout, for e.g. 40 millisec. Should ideally be set
* based on the fastest source's framerate. */
#define MUXER_BATCH_TIMEOUT_USEC 3000000 // I changed 4000000
#define NVVIDCONV
gint frame_number = 0;
gchar pgie_classes_str[4][32] = { "Vehicle", "TwoWheeler", "Person",
"Roadsign"
};
/* osd_sink_pad_buffer_probe will extract metadata received on OSD sink pad
* and update params for drawing rectangle, object information etc. */
static GstPadProbeReturn
osd_sink_pad_buffer_probe (GstPad * pad, GstPadProbeInfo * info,
gpointer u_data)
{
GstBuffer *buf = (GstBuffer *) info->data;
guint num_rects = 0;
NvDsObjectMeta *obj_meta = NULL;
guint vehicle_count = 0;
guint person_count = 0;
NvDsMetaList * l_frame = NULL;
NvDsMetaList * l_obj = NULL;
NvDsDisplayMeta *display_meta = NULL;
NvDsBatchMeta *batch_meta = gst_buffer_get_nvds_batch_meta (buf);
for (l_frame = batch_meta->frame_meta_list; l_frame != NULL;
l_frame = l_frame->next) {
NvDsFrameMeta *frame_meta = (NvDsFrameMeta *) (l_frame->data);
int offset = 0;
for (l_obj = frame_meta->obj_meta_list; l_obj != NULL;
l_obj = l_obj->next) {
obj_meta = (NvDsObjectMeta *) (l_obj->data);
if (obj_meta->class_id == PGIE_CLASS_ID_VEHICLE) {
vehicle_count++;
num_rects++;
}
if (obj_meta->class_id == PGIE_CLASS_ID_PERSON) {
person_count++;
num_rects++;
}
}
display_meta = nvds_acquire_display_meta_from_pool(batch_meta);
NvOSD_TextParams *txt_params = &display_meta->text_params[0];
display_meta->num_labels = 1;
txt_params->display_text = g_malloc0 (MAX_DISPLAY_LEN);
offset = snprintf(txt_params->display_text, MAX_DISPLAY_LEN, "Person = %d ", person_count);
offset = snprintf(txt_params->display_text + offset , MAX_DISPLAY_LEN, "Vehicle = %d ", vehicle_count);
/* Now set the offsets where the string should appear */
txt_params->x_offset = 10;
txt_params->y_offset = 12;
/* Font , font-color and font-size */
txt_params->font_params.font_name = "Serif";
txt_params->font_params.font_size = 10;
txt_params->font_params.font_color.red = 1.0;
txt_params->font_params.font_color.green = 1.0;
txt_params->font_params.font_color.blue = 1.0;
txt_params->font_params.font_color.alpha = 1.0;
/* Text background color */
txt_params->set_bg_clr = 1;
txt_params->text_bg_clr.red = 0.0;
txt_params->text_bg_clr.green = 0.0;
txt_params->text_bg_clr.blue = 0.0;
txt_params->text_bg_clr.alpha = 1.0;
nvds_add_display_meta_to_frame(frame_meta, display_meta);
}
g_print ("Frame Number = %d Number of objects = %d "
"Vehicle Count = %d Person Count = %d\n",
frame_number, num_rects, vehicle_count, person_count);
frame_number++;
return GST_PAD_PROBE_OK;
}
static gboolean
bus_call (GstBus * bus, GstMessage * msg, gpointer data)
{
GMainLoop *loop = (GMainLoop *) data;
switch (GST_MESSAGE_TYPE (msg)) {
case GST_MESSAGE_EOS:
g_print ("End of stream\n");
g_main_loop_quit (loop);
break;
case GST_MESSAGE_ERROR:{
gchar *debug;
GError *error;
gst_message_parse_error (msg, &error, &debug);
g_printerr ("ERROR from element %s: %s\n",
GST_OBJECT_NAME (msg->src), error->message);
if (debug)
g_printerr ("Error details: %s\n", debug);
g_free (debug);
g_error_free (error);
g_main_loop_quit (loop);
break;
}
default:
break;
}
return TRUE;
}
int
main (int argc, char *argv[])
{
GMainLoop *loop = NULL;
GstElement *pipeline = NULL, *source = NULL,
*streammux = NULL, *sink = NULL, *pgie = NULL, *nvvidconv = NULL,
*nvosd = NULL;
GstElement *conv1 = NULL, *conv2 = NULL, *nvconv = NULL;
GstCaps *caps_uyvy = NULL, *caps_nv12_nvmm = NULL, *caps_nv12 = NULL;
GstCapsFeatures *feature = NULL;
#ifdef PLATFORM_TEGRA
GstElement *transform = NULL;
#endif
GstBus *bus = NULL;
guint bus_watch_id;
GstPad *osd_sink_pad = NULL;
/* Standard GStreamer initialization */
gst_init (&argc, &argv);
loop = g_main_loop_new (NULL, FALSE);
/* Create gstreamer elements */
/* Create Pipeline element that will form a connection of other elements */
pipeline = gst_pipeline_new ("dstest1-pipeline");
/* Source element for reading from the file */
source = gst_element_factory_make ("v4l2src", "v4l2-source");
#ifdef NVVIDCONV
conv1 = gst_element_factory_make ("nvvidconv", "conv1");
conv2 = gst_element_factory_make ("nvvidconv", "conv2");
#else
conv1 = gst_element_factory_make ("videoconvert", "conv1");
#endif
nvconv = gst_element_factory_make ("nvvideoconvert", "nvconv");
/* Create nvstreammux instance to form batches from one or more sources. */
streammux = gst_element_factory_make ("nvstreammux", "stream-muxer");
if (!pipeline || !streammux) {
g_printerr ("One element could not be created. Exiting.\n");
return -1;
}
/* Use nvinfer to run inferencing on decoder's output,
* behaviour of inferencing is set through config file */
pgie = gst_element_factory_make ("nvinfer", "primary-nvinference-engine");
/* Use convertor to convert from NV12 to RGBA as required by nvosd */
nvvidconv = gst_element_factory_make ("nvvideoconvert", "nvvideo-converter");
/* Create OSD to draw on the converted RGBA buffer */
nvosd = gst_element_factory_make ("nvdsosd", "nv-onscreendisplay");
/* Finally render the osd output */
#ifdef PLATFORM_TEGRA
transform = gst_element_factory_make ("nvegltransform", "nvegl-transform");
#endif
sink = gst_element_factory_make ("nveglglessink", "nvvideo-renderer");
if (!source || !pgie
|| !nvvidconv || !nvosd || !sink) {
g_printerr ("One element could not be created. Exiting.\n");
return -1;
}
#ifdef PLATFORM_TEGRA
if(!transform) {
g_printerr ("One tegra element could not be created. Exiting.\n");
return -1;
}
#endif
g_object_set (G_OBJECT (streammux), "width", MUXER_OUTPUT_WIDTH, "height",
MUXER_OUTPUT_HEIGHT, "batch-size", 1, "live-source", 1,
"batched-push-timeout", MUXER_BATCH_TIMEOUT_USEC, NULL);
/* Set all the necessary properties of the nvinfer element,
* the necessary ones are : */
g_object_set (G_OBJECT (pgie),
"config-file-path", "dstest1_pgie_config.txt", NULL);
// I removed ""num-buffers", 900"
g_object_set (G_OBJECT (source), "device", "/dev/video0", NULL);
// I changed "width" from 1920 to 640, "height" from 1080 to 480 and "format" from UYVY to YUYV
caps_uyvy = gst_caps_new_simple ("video/x-raw", "format", G_TYPE_STRING, "YUYV",
"width", G_TYPE_INT, 640, "height", G_TYPE_INT,
480, "framerate", GST_TYPE_FRACTION,
30, 1, NULL);
caps_nv12_nvmm = gst_caps_new_simple ("video/x-raw", "format", G_TYPE_STRING, "NV12", NULL);
feature = gst_caps_features_new ("memory:NVMM", NULL);
gst_caps_set_features (caps_nv12_nvmm, 0, feature);
caps_nv12 = gst_caps_new_simple ("video/x-raw", "format", G_TYPE_STRING, "NV12", NULL);
/* we add a message handler */
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
bus_watch_id = gst_bus_add_watch (bus, bus_call, loop);
gst_object_unref (bus);
/* Set up the pipeline */
/* we add all elements into the pipeline */
gst_bin_add_many (GST_BIN (pipeline),
source, conv1, nvconv, streammux, pgie,
nvvidconv, nvosd, transform, sink, NULL);
gst_element_link_filtered(source, conv1, caps_uyvy);
#ifdef NVVIDCONV
gst_bin_add (GST_BIN (pipeline), conv2);
gst_element_link_filtered(conv1, conv2, caps_nv12_nvmm);
gst_element_link_filtered(conv2, nvconv, caps_nv12);
#else
gst_element_link_filtered(conv1, nvconv, caps_nv12);
#endif
gst_element_link_pads_filtered(nvconv, "src", streammux, "sink_0", caps_nv12_nvmm);
gst_caps_unref(caps_uyvy);
gst_caps_unref(caps_nv12_nvmm);
gst_caps_unref(caps_nv12);
if (!gst_element_link_many (streammux, pgie,
nvvidconv, nvosd, transform, sink, NULL)) {
g_printerr ("Elements could not be linked: 2. Exiting.\n");
return -1;
}
/* Lets add probe to get informed of the meta data generated, we add probe to
* the sink pad of the osd element, since by that time, the buffer would have
* had got all the metadata. */
osd_sink_pad = gst_element_get_static_pad (nvosd, "sink");
if (!osd_sink_pad)
g_print ("Unable to get sink pad\n");
else
gst_pad_add_probe (osd_sink_pad, GST_PAD_PROBE_TYPE_BUFFER,
osd_sink_pad_buffer_probe, NULL, NULL);
/* Set the pipeline to "playing" state */
gst_element_set_state (pipeline, GST_STATE_PLAYING);
/* Wait till pipeline encounters an error or EOS */
g_print ("Running...\n");
g_main_loop_run (loop);
/* Out of the main loop, clean up nicely */
g_print ("Returned, stopping playback\n");
gst_element_set_state (pipeline, GST_STATE_NULL);
g_print ("Deleting pipeline\n");
gst_object_unref (GST_OBJECT (pipeline));
g_source_remove (bus_watch_id);
g_main_loop_unref (loop);
return 0;
}
Sincerely,