Using Omniverse to simulate oil lubrication

Hello everyone, I am currently working with Omniverse as part of my thesis, specifically with the physics engine. I could achieve good results so far.
Now I am at a point where I need the advice of people who are more experienced with Omniverse than I am. The question I have is whether it is possible and/or reasonable to simulate a “physically correct” lubrication by oil (e.g. in an engine piston) with Omniverse using the integrated fluid simulation.
I hope that someone can help me and I am grateful for any answer.
Thanks for reading.