Hi NVIDIA team,
I’m working on Vilitus, a spatial grounding layer for embodied AI and robotics. The current design turns raw sensor input into a scene graph, persistent spatial anchors, and ontology layers for material, physics, and affordance context, with a ROS-oriented bridge and a core runtime based on confidence, geometric divergence, and semantic coherence.
I’m trying to map this cleanly onto Isaac Lab / Isaac Sim workflows. My main question is: where would a spatial grounding / world-model layer like this fit best in the Isaac Lab stack, and what integration pattern would you recommend for robot learning, sim-to-real, or synthetic data workflows?
If useful, I can share a strict manifest separating verified, inferred, and unverified pieces so the scope stays clear.
Vilitus_Engine__The_Evolution_of_Spatial_Intelligence.pdf (898.6 KB)
Thanks.
