I’m getting extremely distracting Visual Artifacting in all types of Volumetric effects in the games The Last of Us Part 1 and 2. This only happens with the 590 Drivers. After I downgraded the driver to 580.119.02 this Artifacting is gone and the Volumetrics look normal. And since that is the only thing I changed, it looks to me like a regression. I have previously reported this in the “590 release feedback & discussion“ but thought I ought to open a separate issue about it. It seems I’m not the only one to notice this, as seen in this Proton Github Issue.
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These Games also crash sometimes with “Xid109 CTX SWITCH TIMEOUT“ Errors in the Journal, but I think this has already been reported. The crash does not always happen, but if it does, it will be in the first minute (or so) after loading a save. If it doesn’t crash then it probably won’t. It seems that waiting a few minutes in the start menu decreases the chance of it happening.
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