3ds Max crash with the error message:
MS Visual C++ Runtime Library
- Pure Virtual Function Call
Then terminates itself if trying to use mParticles in particle view
This error is due to the drop of physX 2.8.x becouse mParticles still use that and are not updated to 3.x yet.
I did mention that something like this could happen here:
Bypass was to change back to 2.8 which is now not possible making mParticles officially broken
I know that Autodesk could fix it with an update or update the mParticles to suport PhysX 3.x for 2015 if someone could make them aware the need to update to physX 3.x .
3ds max 2014