VK_KHR_present_wait Issues - Stuck-Frames in WineWayland & Gamescope

Has there been any update on the VK_KHR_present_wait issues that are causing lockups in gamescope and the wine wayland driver?

Although there is a workaround for gamescope, this will be a problem when Wine switches to the Wine-Wayland driver.

The last update we got outside of dev circles was cubanismo creating ticket #4924590 on this thread.

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This appears to have been resolved by the updates in the 570.123.07 Vulkan beta driver.

hopefully those changes get merged into the latest branch.

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