The reason why the game uses more memory in Linux is probably because of the graphics pipeline library used by Vulkan in dxvk/vkd3d-proton.
Regarding shared memory, I can only share what James said here
The reason why the game uses more memory in Linux is probably because of the graphics pipeline library used by Vulkan in dxvk/vkd3d-proton.
Regarding shared memory, I can only share what James said here