Firefox window crashes upon running WGSL compute shader on Ubuntu 24.04.4 LTS with Firefox 151.0.2
I suspect the issue is to do with 4294967295u which is the highest value allowed for u32
WGSL code
@group(0)
@binding(0)
var f: vec2;
var g: u32;
@compute
@workgroup_size(1)
fn main() {
let v = f\[0i\] > (4294967295u / f\[0i\]) || (f\[0i\] != 1u);
}