I’m attempting to get source correlation to work with Nsight graphics between GLSL and SPIR-V. I’m hitting a problem, where if I enable debugging information output from glslangValidator, Nsight graphics is no longer able to successfully attach to my program: it reports that my program terminates pretty much immediately (I assume during vulkan pipeline creation). Everything (except source correlation obviously), works fine with debugging information disabled.
If it would be helpful, I could provide (privately) the SPIR-V shader that causes the problem.
Hello,
Thank you for using Nsight Graphics and I’m sorry you ran into this issue. I will contact the engineering team to advise on the issue you are seeing. Here is my email address for one to one communication dwoods@nvidia.com
Regards,
Hello,
If you’re still seeing this issue with the latest Nsight Graphics release please send me an email at dwoods@nvidia.com as I have some additional questions for you.
Regards,