when a ray is tangential to primitive (e.g. passes through one of the vertices)
vulkan nv ray tracer thinks its a miss
embree thinks its a hit
is there a way to force hit in this case?
when a ray is tangential to primitive (e.g. passes through one of the vertices)
vulkan nv ray tracer thinks its a miss
embree thinks its a hit
is there a way to force hit in this case?