What's the best way to run OpenGL full screen?

I’d like to make an application that draws to the whole

screen and has a mouse cursor. What’s the best way of

doing this?

Any hints appreciated!

Hi,
You can run tegra_miltimedia_api sample

/usr/src/tegra_multimedia_api/samples/00_video_decode$ ./video_decode H264 ../../data/Video/sample_outdoor_car_1080p_10fps.h264

And check source of NvEglRenderer at

/usr/src/tegra_multimedia_api/samples/common/classes/NvEglRenderer.cpp

Thanks for the pointer! I found a small error in the paths.

they should be

/usr/src/nvidia/tegra_multimedia_api/...