What's the meaning of default_buffer_size_multiplier?

When I refer to the “FrankaCabinet” task, there is a parameter"buffer_size_multiplier" I don’t understand its purpose. I am not sure whether the parameter will impact the simulation accuracy or simulation velocity.

This parameter controls the temp buffer size that’s allocated by PhysX internally for GPU dynamics. If you are running a simulation with lots of agents, you may need to increase this scale so that enough memory is allocated for your simulation.

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