CUDAkk
1
Hi All,
I have read about Page-Locked Host Memory that
and about texture memory
What I observed in some extent texture is fast and some other extent Page-Locked(pinned) Host Memory excess is fast.
Then I am querious to know in Texture & Page-Locked Host Memory which one is most efficient to use?
jma
2
You can’t use a texture as a replacement for neither pinned nor zero-copy.
You would instead use a texture as a cache on top of something you have copied (or zero-copied) to the device memory space.