Whats up? When will CUDA C++ support static class members on the device? I find it very annoying that it doesn’t. And if and when it will, will it be supported on devices of 3.0?
Have a nice day everyone.
And why hasn’t it already? Support for this feature would make a lot of systems much more efficient, especially when building template libraries. I just do not understand why global device memory is supported and not static class data, they are basically the same thing? Fill me in if I’m missing something, please I would love to know.