Will PT SDK support Subsurface scattering for human skins?

Will PT SDK support Subsurface scattering for human skins?
if yes, in realtime mode or in reference mode?

Thanks for your question, this is something we are considering and can prioritize based on feedback! It would require upgrading the BSDF and potentially denoising modifications.
If/when we implement subsurface scattering materials, will aim for support in both reference and real-time modes.

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