I’m seeing some odd behavior in my onContact callback in 3.2.2.
The callback is called on a pair of actors and the number of contact pairs is reported as 5, but then when iterating over the contact pairs, every one of them reports a contactCount==0.
Is this expected behavior? The objects in question appear to be in contact with one another.
In most cases, the callback seems to be functioning properly, but in the case of certain objects it fails as described.