# \#blender

**URL:** https://forums.developer.nvidia.com/tag/blender/954.md

[Latest](https://forums.developer.nvidia.com/latest.md) · [Categories](https://forums.developer.nvidia.com/categories.md) · [Tags](https://forums.developer.nvidia.com/tags.md)

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## [Blender 5.0 (and 5.1.0) running on GB10 with CUDA, OptiX, & Vulkan!](https://forums.developer.nvidia.com/t/blender-5-0-and-5-1-0-running-on-gb10-with-cuda-optix-vulkan/351254)

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**Author:** [@ArjunVedBrat](https://forums.developer.nvidia.com/u/ArjunVedBrat)\
**Replies:** 22\
**Last updated:** [September 27, 2026, 9:56pm UTC](https://forums.developer.nvidia.com/t/blender-5-0-and-5-1-0-running-on-gb10-with-cuda-optix-vulkan/351254 "2026-09-27T21:56:07Z")

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I got Blender 5.0 running on a GB10 system with CUDA, OptiX, and Vulkan working! If you’d like to try, I’ve created a GitHub repo with what I did. I’ve written a build script (builder.sh) that compiles Blender and th…

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## [Blender with the new workstation system](https://forums.developer.nvidia.com/t/blender-with-the-new-workstation-system/340292)

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**Author:** [@danielle.sisserman](https://forums.developer.nvidia.com/u/danielle.sisserman)\
**Replies:** 9\
**Last updated:** [July 24, 2026, 8:30pm UTC](https://forums.developer.nvidia.com/t/blender-with-the-new-workstation-system/340292 "2026-07-24T20:30:23Z")

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Isaac Sim Version 4.5.0 Operating System Windows 11 Topic Description With the omniverse launcher there was an option to download blender for omniverse. and that is the software i used for safely converting .blend fi…

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## [Super Idol Master: Multi-Agent Driven 3D Character Asset Pipeline on DGX Spark](https://forums.developer.nvidia.com/t/super-idol-master-multi-agent-driven-3d-character-asset-pipeline-on-dgx-spark/377760)

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**Author:** [@fioricleto](https://forums.developer.nvidia.com/u/fioricleto)\
**Replies:** 0\
**Last updated:** [July 22, 2026, 2:26pm UTC](https://forums.developer.nvidia.com/t/super-idol-master-multi-agent-driven-3d-character-asset-pipeline-on-dgx-spark/377760 "2026-07-22T14:26:34Z")

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\## Executive Summary We built a \*\*multi-agent collaborative system\*\* that automates the entire 3D character asset production pipeline: \`concept → T-Pose → 3D model → auto-rigging → export\`. The system runs on \*\*NVIDIA D…

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## [\[Driver Regression\] Quadro K2200 – R570/R580 OpenGL driver uses POPCNT → Blender 3.6 crash (Maxwell, Win10 22H2)](https://forums.developer.nvidia.com/t/driver-regression-quadro-k2200-r570-r580-opengl-driver-uses-popcnt-blender-3-6-crash-maxwell-win10-22h2/344198)

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**Author:** [@Barrra](https://forums.developer.nvidia.com/u/Barrra)\
**Replies:** 2\
**Last updated:** [September 7, 2025, 3:30am UTC](https://forums.developer.nvidia.com/t/driver-regression-quadro-k2200-r570-r580-opengl-driver-uses-popcnt-blender-3-6-crash-maxwell-win10-22h2/344198 "2025-09-07T03:30:41Z")

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On NVIDIA Quadro K2200 (Maxwell GM107) with an Intel Xeon X3220 CPU (no POPCNT support), all R570.xx and R580.xx drivers crash immediately when launching Blender 3.6 LTS. The crash occurs inside nvoglv64.dll with EXCEPTI…

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## [Distributed Optix Cache](https://forums.developer.nvidia.com/t/distributed-optix-cache/338944)

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**Author:** [@derek64](https://forums.developer.nvidia.com/u/derek64)\
**Replies:** 4\
**Last updated:** [July 14, 2025, 5:23pm UTC](https://forums.developer.nvidia.com/t/distributed-optix-cache/338944 "2025-07-14T17:23:51Z")

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We run a render farm company that primarily uses Blender. One of the biggest bottlenecks in our workflow is computing OptiX caches, which is currently the slowest part of our entire system. Since we run on a fairly simpl…

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## [Not getting key frames when i use omniverse addons (blender linux version)](https://forums.developer.nvidia.com/t/not-getting-key-frames-when-i-use-omniverse-addons-blender-linux-version/329221)

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**Author:** [@shravan.yadav2001](https://forums.developer.nvidia.com/u/shravan.yadav2001)\
**Replies:** 6\
**Last updated:** [April 16, 2025, 8:16pm UTC](https://forums.developer.nvidia.com/t/not-getting-key-frames-when-i-use-omniverse-addons-blender-linux-version/329221 "2025-04-16T20:16:08Z")

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I am using Blender on a Linux platform with Omniverse add-ons. Since I couldn’t install Blender from the Omniverse Launcher, I installed the Linux version from Blender Builds - blender.org. Then, I manually downloaded an…

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## [Blender 4.2.0 Alpha v202.0 Released on the Launcher](https://forums.developer.nvidia.com/t/blender-4-2-0-alpha-v202-0-released-on-the-launcher/288876)

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**Author:** [@makowalski](https://forums.developer.nvidia.com/u/makowalski)\
**Replies:** 5\
**Last updated:** [January 15, 2025, 7:27pm UTC](https://forums.developer.nvidia.com/t/blender-4-2-0-alpha-v202-0-released-on-the-launcher/288876 "2025-01-15T19:27:35Z")

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We are excited to announce that the latest Blender Alpha with enhanced USD support is now on the Omniverse Launcher! A new feature in this release is support for importing static USD point instances, such as the buildin…

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## [Getting an Error in Audio2Face "USD Export: unable to create a stage for writing \<.usdc file\>](https://forums.developer.nvidia.com/t/getting-an-error-in-audio2face-usd-export-unable-to-create-a-stage-for-writing-usdc-file/255890)

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**Author:** [@vfxwolf](https://forums.developer.nvidia.com/u/vfxwolf)\
**Replies:** 1\
**Last updated:** [January 15, 2025, 1:57pm UTC](https://forums.developer.nvidia.com/t/getting-an-error-in-audio2face-usd-export-unable-to-create-a-stage-for-writing-usdc-file/255890 "2025-01-15T13:57:55Z")

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testing audio2face for the first time. Getting an error when writing the USD from Blender USD Export: unable to create a stage for writing whats causing this?

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## [UV Mapping not working in 4.2.0](https://forums.developer.nvidia.com/t/uv-mapping-not-working-in-4-2-0/309034)

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**Author:** [@twalewski](https://forums.developer.nvidia.com/u/twalewski)\
**Replies:** 1\
**Last updated:** [October 9, 2024, 1:18pm UTC](https://forums.developer.nvidia.com/t/uv-mapping-not-working-in-4-2-0/309034 "2024-10-09T13:18:32Z")

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Hi, I have an object that I made with a UV mapping in blender so I could apply an image to it. With the release of 4.2.0, it is always black. If I switch back to 4.1.0, it works fine. Is this a known issue?

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## [CUDA fails in Unity and Blender (D3D11 swapchain / illegal CUDA address)](https://forums.developer.nvidia.com/t/cuda-fails-in-unity-and-blender-d3d11-swapchain-illegal-cuda-address/307576)

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**Author:** [@berutti3](https://forums.developer.nvidia.com/u/berutti3)\
**Replies:** 0\
**Last updated:** [September 22, 2024, 10:30pm UTC](https://forums.developer.nvidia.com/t/cuda-fails-in-unity-and-blender-d3d11-swapchain-illegal-cuda-address/307576 "2024-09-22T22:30:37Z")

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Hi everyone, I am trying to use my 3060 to do some work in Unity and Blender, and both are crashing. I picked up a project from about a month ago, and back then, everything worked great. But now, both are failing almost…

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## [Issues with USD Export from Blender to Isaac Sim](https://forums.developer.nvidia.com/t/issues-with-usd-export-from-blender-to-isaac-sim/303343)

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**Author:** [@shilelieming](https://forums.developer.nvidia.com/u/shilelieming)\
**Replies:** 1\
**Last updated:** [August 14, 2024, 9:15am UTC](https://forums.developer.nvidia.com/t/issues-with-usd-export-from-blender-to-isaac-sim/303343 "2024-08-14T09:15:32Z")

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Hi everyone, I’ve recently exported a USD file from Blender and encountered a few issues: Rendering Differences: The rendered output in Blender looks significantly different from the output in Isaac Sim. The quality i…

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## [Information about Omniverse for Blender](https://forums.developer.nvidia.com/t/information-about-omniverse-for-blender/175246)

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**Author:** [@WendyGram](https://forums.developer.nvidia.com/u/WendyGram)\
**Replies:** 2\
**Last updated:** [July 24, 2024, 7:21am UTC](https://forums.developer.nvidia.com/t/information-about-omniverse-for-blender/175246 "2024-07-24T07:21:29Z")

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Blender - Omniverse Connect Documentation

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## [Knife crashes Blender 4.2 when displaying measurements along edge](https://forums.developer.nvidia.com/t/knife-crashes-blender-4-2-when-displaying-measurements-along-edge/296006)

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**Author:** [@zya12](https://forums.developer.nvidia.com/u/zya12)\
**Replies:** 0\
**Last updated:** [June 11, 2024, 2:00pm UTC](https://forums.developer.nvidia.com/t/knife-crashes-blender-4-2-when-displaying-measurements-along-edge/296006 "2024-06-11T14:00:17Z")

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Exact steps for others to reproduce the error On the default cube go on edit mode and do the following: 1- Press k to activate knife. 2- Click on a vertex. 3- Press S to display measurements. 4- Move mouse pointer a…

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## [Is it possible to set object properties using blender custom properties?](https://forums.developer.nvidia.com/t/is-it-possible-to-set-object-properties-using-blender-custom-properties/295542)

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**Author:** [@DiscoFlower8891](https://forums.developer.nvidia.com/u/DiscoFlower8891)\
**Replies:** 0\
**Last updated:** [June 7, 2024, 8:27am UTC](https://forums.developer.nvidia.com/t/is-it-possible-to-set-object-properties-using-blender-custom-properties/295542 "2024-06-07T08:27:34Z")

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Is it possible to set object properties for Isaac sim using blender custom properties? So like turning off “cast shadows” on a specific object in a scene. Then exporting the scene and importing it into Isaac and its tur…

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## [Omniverse Blender Asset Import/Save Issues](https://forums.developer.nvidia.com/t/omniverse-blender-asset-import-save-issues/292658)

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**Author:** [@antoniorobbins3d](https://forums.developer.nvidia.com/u/antoniorobbins3d)\
**Replies:** 0\
**Last updated:** [May 13, 2024, 2:57am UTC](https://forums.developer.nvidia.com/t/omniverse-blender-asset-import-save-issues/292658 "2024-05-13T02:57:16Z")

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Blender Omniverse version is not recognizing grouped objects when attempted to be turned into Assets. It creates empty nodes. I have to join them into a single object in order to use them. Once created it is also not l…

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## [Where to find the Linux version?](https://forums.developer.nvidia.com/t/where-to-find-the-linux-version/256435)

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**Author:** [@playtossandl675](https://forums.developer.nvidia.com/u/playtossandl675)\
**Replies:** 7\
**Last updated:** [May 2, 2024, 8:47pm UTC](https://forums.developer.nvidia.com/t/where-to-find-the-linux-version/256435 "2024-05-02T20:47:32Z")

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Hello, Where do I find the Linux version of the Omniverse version of Blender? The Exchange site seems to only have a Windows version. Thanks.

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## [\[Feature Request\] Export baked animations](https://forums.developer.nvidia.com/t/feature-request-export-baked-animations/286633)

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**Author:** [@Im\_Ninooo](https://forums.developer.nvidia.com/u/Im_Ninooo)\
**Replies:** 9\
**Last updated:** [April 26, 2024, 9:30pm UTC](https://forums.developer.nvidia.com/t/feature-request-export-baked-animations/286633 "2024-04-26T21:30:43Z")

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Other format exporters such as FBX and GLTF have the option to bake animations during export, so that bones and objects that are controlled by constraints or drivers are exported correctly: The Omniverse USD exporter…

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## [Error installing Omniverse version of blender](https://forums.developer.nvidia.com/t/error-installing-omniverse-version-of-blender/285652)

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**Author:** [@user33609](https://forums.developer.nvidia.com/u/user33609)\
**Replies:** 1\
**Last updated:** [April 9, 2024, 9:03pm UTC](https://forums.developer.nvidia.com/t/error-installing-omniverse-version-of-blender/285652 "2024-04-09T21:03:30Z")

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Hi, I am trying to install the omniverse version of blender for easy import/export of USD. I already had a blender 4.0 install and I uninstalled it in order to install the omniverse version. However, I am getting the fo…

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## [Please provide the "Release Notes" link for the newest Blender 4.20-usd.202.0 version](https://forums.developer.nvidia.com/t/please-provide-the-release-notes-link-for-the-newest-blender-4-20-usd-202-0-version/288612)

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**Author:** [@scn](https://forums.developer.nvidia.com/u/scn)\
**Replies:** 1\
**Last updated:** [April 8, 2024, 9:39am UTC](https://forums.developer.nvidia.com/t/please-provide-the-release-notes-link-for-the-newest-blender-4-20-usd-202-0-version/288612 "2024-04-08T09:39:37Z")

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Seems you did not update the release notes link from the Omniverse Launcher for Blender as it is directing towards a 3.6 version. Please provide the link for the changelog for the newest Blender version you have release…

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## [Nucleus Panel doesn't support spaces on bookmark path](https://forums.developer.nvidia.com/t/nucleus-panel-doesnt-support-spaces-on-bookmark-path/278527)

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**Author:** [@Im\_Ninooo](https://forums.developer.nvidia.com/u/Im_Ninooo)\
**Replies:** 12\
**Last updated:** [April 6, 2024, 11:18pm UTC](https://forums.developer.nvidia.com/t/nucleus-panel-doesnt-support-spaces-on-bookmark-path/278527 "2024-04-06T23:18:09Z")

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Easy fix: --- a/preferences.py +++ b/preferences.py @@ -26,7 +26,7 @@ def get\_bookmarks\_preferences(context) : try: bookmarks\_str = context.preferences.addons\[\_\_package\_\_\].preferences.nucleus\_bookmarks …

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## [Exporting rigid body collisions](https://forums.developer.nvidia.com/t/exporting-rigid-body-collisions/288183)

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**Author:** [@scn](https://forums.developer.nvidia.com/u/scn)\
**Replies:** 1\
**Last updated:** [April 5, 2024, 12:53pm UTC](https://forums.developer.nvidia.com/t/exporting-rigid-body-collisions/288183 "2024-04-05T12:53:14Z")

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Hi Forum, I have not been able to export the applied collision from a .blend file when exporting to usd. We have tried applying the physics modifier and added collision and rigid body collision in Blender but have not s…

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## [NVIDIA Blender Extension](https://forums.developer.nvidia.com/t/nvidia-blender-extension/287603)

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**Author:** [@Josiahgil](https://forums.developer.nvidia.com/u/Josiahgil)\
**Replies:** 1\
**Last updated:** [March 27, 2024, 5:49pm UTC](https://forums.developer.nvidia.com/t/nvidia-blender-extension/287603 "2024-03-27T17:49:13Z")

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Hi, (i hope this is the right place to post this feature request) There is a new “Extensions” platform for Blender ( https://extensions.blender.org/ ), which allows developers and creators to share extensions they devel…

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## [Please save Email for login to omniverse so we do not have to enter it every day](https://forums.developer.nvidia.com/t/please-save-email-for-login-to-omniverse-so-we-do-not-have-to-enter-it-every-day/286198)

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**Author:** [@dirkteucher](https://forums.developer.nvidia.com/u/dirkteucher)\
**Replies:** 1\
**Last updated:** [March 15, 2024, 7:23pm UTC](https://forums.developer.nvidia.com/t/please-save-email-for-login-to-omniverse-so-we-do-not-have-to-enter-it-every-day/286198 "2024-03-15T19:23:03Z")

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We should not have to type in our email address every single day, sometimes multiple times a day. It’s a teeny tiny problem but please someone cache the email in the app.

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## [Standalone A2F addon for blender?](https://forums.developer.nvidia.com/t/standalone-a2f-addon-for-blender/285003)

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**Author:** [@Yarillo94](https://forums.developer.nvidia.com/u/Yarillo94)\
**Replies:** 0\
**Last updated:** [March 5, 2024, 8:09pm UTC](https://forums.developer.nvidia.com/t/standalone-a2f-addon-for-blender/285003 "2024-03-05T20:09:52Z")

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Current 4.0 omniverse blender has issues that cause all the materials and renders to be completely white for some scenes/models. I am wondering if there is standalone audio2face addon that can be used in non omniverse bl…

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## [Please tell me why the material is not reflected](https://forums.developer.nvidia.com/t/please-tell-me-why-the-material-is-not-reflected/283044)

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**Author:** [@KuriyamaKazuki](https://forums.developer.nvidia.com/u/KuriyamaKazuki)\
**Replies:** 4\
**Last updated:** [February 20, 2024, 6:28am UTC](https://forums.developer.nvidia.com/t/please-tell-me-why-the-material-is-not-reflected/283044 "2024-02-20T06:28:26Z")

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I am using version 4.0.0-usd.201.1. It seems that the material may or may not be reflected when importing USD. What is the cause of this? Also, please let me know if there are any recommended settings for how to manag…

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## [USD import not finished](https://forums.developer.nvidia.com/t/usd-import-not-finished/283095)

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**Author:** [@KuriyamaKazuki](https://forums.developer.nvidia.com/u/KuriyamaKazuki)\
**Replies:** 2\
**Last updated:** [February 17, 2024, 3:10am UTC](https://forums.developer.nvidia.com/t/usd-import-not-finished/283095 "2024-02-17T03:10:24Z")

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I can confirm from another thread that a simple usd file can be imported with materials included. However, when I opened the usd file of Ominiverse’s sample USD EXPLORER SAMPLE 3D MODELS PACK with the ImportAllMaterials…

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## [Importing MDL materials from Omniverse USD Composer to Blender 4.0.0-usd.201.1](https://forums.developer.nvidia.com/t/importing-mdl-materials-from-omniverse-usd-composer-to-blender-4-0-0-usd-201-1/277661)

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**Author:** [@romuald.josien](https://forums.developer.nvidia.com/u/romuald.josien)\
**Replies:** 5\
**Last updated:** [February 15, 2024, 7:49pm UTC](https://forums.developer.nvidia.com/t/importing-mdl-materials-from-omniverse-usd-composer-to-blender-4-0-0-usd-201-1/277661 "2024-02-15T19:49:27Z")

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By using the USD import menu in Blender, not all MDL materials are imported…and those imported (attached to an object) don’t look like as expected… When trying to bake, I received error message… I though that the UMM2 …

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## [Blender - Omniverse Nucleus Connector error: DLL load failed while importing \_tf](https://forums.developer.nvidia.com/t/blender-omniverse-nucleus-connector-error-dll-load-failed-while-importing-tf/282760)

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**Author:** [@dheerajakula0101](https://forums.developer.nvidia.com/u/dheerajakula0101)\
**Replies:** 3\
**Last updated:** [February 15, 2024, 3:17pm UTC](https://forums.developer.nvidia.com/t/blender-omniverse-nucleus-connector-error-dll-load-failed-while-importing-tf/282760 "2024-02-15T15:17:22Z")

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Dear Nvidia community, I am trying to install the omniverse connector from the blender add-ons. and as soon as I click the enable add on I am faced with an error dialog Error: Traceback (most recent call last):…

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## [In 4.0.0-usd.201.1, i cannot add bolts anymore](https://forums.developer.nvidia.com/t/in-4-0-0-usd-201-1-i-cannot-add-bolts-anymore/281728)

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**Author:** [@694516094](https://forums.developer.nvidia.com/u/694516094)\
**Replies:** 3\
**Last updated:** [February 9, 2024, 6:58pm UTC](https://forums.developer.nvidia.com/t/in-4-0-0-usd-201-1-i-cannot-add-bolts-anymore/281728 "2024-02-09T18:58:32Z")

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## [Blender crashes on startup with NVIDIA OpenGL Driver error code 3 (subcode7)](https://forums.developer.nvidia.com/t/blender-crashes-on-startup-with-nvidia-opengl-driver-error-code-3-subcode7/282279)

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**Author:** [@usagi\_0722](https://forums.developer.nvidia.com/u/usagi_0722)\
**Replies:** 1\
**Last updated:** [February 9, 2024, 3:42pm UTC](https://forums.developer.nvidia.com/t/blender-crashes-on-startup-with-nvidia-opengl-driver-error-code-3-subcode7/282279 "2024-02-09T15:42:03Z")

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I want to use the portable version of Blender 2.93 on my new Windows PC, but it crashes at the moment of startup. Below is the debug log of my blender.exe. But I have no idea where the problem is happening and what to…

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