Generating report for minidump Application version 4.20.3.0 ... built from changelist 0 OS version Linux 5.0.0-37-generic (network name: ps101) Running 6 x86_64 processors (12 logical cores) Exception was "SIGSEGV: invalid attempt to write memory at address 0x0000000000000003" libUE4Editor-Core.so!FGenericPlatformMisc::RaiseException(unsigned int) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp:391] libUE4Editor-ApplicationCore.so!FUnixErrorOutputDevice::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/ApplicationCore/Private/Unix/UnixErrorOutputDevice.cpp:57] libUE4Editor-Core.so!FOutputDevice::LogfImpl(wchar_t const*, ...) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:70] libUE4Editor-Core.so!FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/Core/Public/Misc/OutputDevice.h:216] libUE4Editor-VulkanRHI.so!VulkanRHI::VerifyVulkanResult(VkResult, char const*, char const*, unsigned int) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanUtil.cpp:608] libUE4Editor-VulkanRHI.so!FVulkanQueue::Submit(FVulkanCmdBuffer*, unsigned int, VkSemaphore_T**) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanQueue.cpp:67] libUE4Editor-VulkanRHI.so!FVulkanCommandBufferManager::SubmitUploadCmdBuffer(unsigned int, VkSemaphore_T**) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandBuffer.cpp:299] libUE4Editor-VulkanRHI.so!FVulkanCommandListContext::TransitionResources(FVulkanCommandListContext::FPendingTransition const&) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanCommandBuffer.h:203] libUE4Editor-VulkanRHI.so!FVulkanCommandListContext::RHITransitionResources(EResourceTransitionAccess, FRHITexture**, int) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/VulkanRHI/Private/VulkanRenderTarget.cpp:1388] libUE4Editor-RHI.so!FRHICommandListExecutor::ExecuteInner_DoExecute(FRHICommandListBase&) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp:326] libUE4Editor-RHI.so!FExecuteRHIThreadTask::DoTask(ENamedThreads::Type, TRefCountPtr const&) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp:379] libUE4Editor-RHI.so!TGraphTask::ExecuteTask(TArray&, ENamedThreads::Type) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h:829] libUE4Editor-Core.so!FNamedTaskThread::ProcessTasksNamedThread(int, bool) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/Core/Public/Async/TaskGraphInterfaces.h:498] libUE4Editor-Core.so!FNamedTaskThread::ProcessTasksUntilQuit(int) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/Core/Private/Async/TaskGraph.cpp:573] libUE4Editor-RenderCore.so!FRHIThread::Run() [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp:281] libUE4Editor-Core.so!FRunnableThreadPThread::Run() [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.cpp:25] libUE4Editor-Core.so!FRunnableThreadPThread::_ThreadProc(void*) [/home/ebonetto/UnrealEngine/Engine/Source/Runtime/Core/Private/HAL/PThreadRunnableThread.h:177] libpthread.so.0!UnknownFunction(0x76da) libc.so.6!clone(+0x3e) 0 loaded modules Report end!