# AbcExport v1.0 using Alembic 1.7.5 (built Nov 30 2020 18:40:46) # AbcImport v1.0 using Alembic 1.7.5 (built Nov 30 2020 18:40:46) file -f -new; // untitled // commandPort -securityWarning -name commandportDefault; onSetCurrentLayout "General"; // Loading Bifrost version 2.2.1.2-202106080857-835896f // Bifrost: Loading library: Amino, from: Autodesk. // Bifrost: Loading library: AminoMayaTranslation, from: Autodesk. // Bifrost: Loading library: bif, from: Autodesk. // Bifrost: Loading library: bifrostObjectMayaTranslations, from: Autodesk. // Bifrost: Loading library: geometries, from: Autodesk. // Bifrost: Loading library: fluids, from: Autodesk. // Bifrost: Loading library: particles, from: Autodesk. // Bifrost: Loading library: file, from: Autodesk. // Bifrost: Loading library: midgard, from: Autodesk. // Bifrost: Loading library: modeling, from: Autodesk. // Bifrost: Loading library: nucleus, from: Autodesk. // Bifrost: Loading library: simulation, from: Autodesk. // Bifrost: Loading library: riv_types, from: Autodesk. // Bifrost: Loading library: riv, from: Autodesk. // Bifrost: Loading library: scatter_pack, from: Autodesk. // 3Delight for Maya: Registering type 'dlColor' (0x001254BC) from 'C:/Program Files/3Delight/maya/osl\dlColor.oso' // 3Delight for Maya: Registering type 'dlColorBlendMulti' (0x001254AC) from 'C:/Program Files/3Delight/maya/osl\dlColorBlendMulti.oso' // 3Delight for Maya: Registering type 'dlColorToFloat' (0x001254AF) from 'C:/Program Files/3Delight/maya/osl\dlColorToFloat.oso' // 3Delight for Maya: Registering type 'dlConstant' (0x001254B9) from 'C:/Program Files/3Delight/maya/osl\dlConstant.oso' // 3Delight for Maya: Registering type 'dlDisplacementBlend' (0x001254B6) from 'C:/Program Files/3Delight/maya/osl\dlDisplacementBlend.oso' // 3Delight for Maya: Registering type 'dlDistanceFade' (0x001254B5) from 'C:/Program Files/3Delight/maya/osl\dlDistanceFade.oso' // 3Delight for Maya: Registering type 'dlFacingRatio' (0x0012548E) from 'C:/Program Files/3Delight/maya/osl\dlFacingRatio.oso' // 3Delight for Maya: Registering type 'dlFlakes' (0x001254A3) from 'C:/Program Files/3Delight/maya/osl\dlFlakes.oso' // 3Delight for Maya: Registering type 'dlFloat' (0x001254BB) from 'C:/Program Files/3Delight/maya/osl\dlFloat.oso' // 3Delight for Maya: Registering type 'dlFloatBlend' (0x0012549F) from 'C:/Program Files/3Delight/maya/osl\dlFloatBlend.oso' // 3Delight for Maya: Registering type 'dlFloatMath' (0x0012549D) from 'C:/Program Files/3Delight/maya/osl\dlFloatMath.oso' // 3Delight for Maya: Registering type 'dlFloatToColor' (0x0012549C) from 'C:/Program Files/3Delight/maya/osl\dlFloatToColor.oso' // 3Delight for Maya: Registering type 'dlFloatToUV' (0x001254B4) from 'C:/Program Files/3Delight/maya/osl\dlFloatToUV.oso' // 3Delight for Maya: Registering type 'dlNoise' (0x001254B7) from 'C:/Program Files/3Delight/maya/osl\dlNoise.oso' // 3Delight for Maya: Registering type 'dlRamp' (0x0012549B) from 'C:/Program Files/3Delight/maya/osl\dlRamp.oso' // 3Delight for Maya: Registering type 'dlRandomInputColor' (0x001254A1) from 'C:/Program Files/3Delight/maya/osl\dlRandomInputColor.oso' // 3Delight for Maya: Registering type 'dlRandomMaterial' (0x001254A2) from 'C:/Program Files/3Delight/maya/osl\dlRandomMaterial.oso' // 3Delight for Maya: Registering type 'dlShadowMatte' (0x001254BA) from 'C:/Program Files/3Delight/maya/osl\dlShadowMatte.oso' // 3Delight for Maya: Registering type 'dlUV' (0x001254B0) from 'C:/Program Files/3Delight/maya/osl\dlUV.oso' // 3Delight for Maya: Registering type 'uvCoordCurve' (0x0012549A) from 'C:/Program Files/3Delight/maya/osl\uvCoordCurve.oso' evalDeferred "shaderBallRendererMenuUpdate"; updateRenderOverride; // 3Delight for Maya 9.0.1 loaded, using 3Delight 2.4.20 win64 (Apr 21 2021, 375eb7) "Re-Animator" // Warning: file: C:\Users\Jinu\Documents\maya\2022\prefs\filePathEditorRegistryPrefs.mel line 4: filePathEditor: Attribute 'aiImage.filename' is invalid or is not designated 'usedAsFilename'. // // Warning: file: C:\Users\Jinu\Documents\maya\2022\prefs\filePathEditorRegistryPrefs.mel line 5: filePathEditor: Attribute 'aiPhotometricLight.aiFilename' is invalid or is not designated 'usedAsFilename'. // // Warning: file: C:\Users\Jinu\Documents\maya\2022\prefs\filePathEditorRegistryPrefs.mel line 6: filePathEditor: Attribute 'aiStandIn.dso' is invalid or is not designated 'usedAsFilename'. // // Warning: file: C:\Users\Jinu\Documents\maya\2022\prefs\filePathEditorRegistryPrefs.mel line 7: filePathEditor: Attribute 'aiVolume.filename' is invalid or is not designated 'usedAsFilename'. // evalDeferred "shaderBallRendererMenuUpdate"; // Warning: line 1: filePathEditor: Attribute 'aiStandIn.dso' and label 'Standin' have been saved already. // // Warning: line 1: filePathEditor: Attribute 'aiVolume.filename' and label 'VDB' have been saved already. // // Error: line 1: Plug-in, "OmniverseDCCLoader", was not found on MAYA_PLUG_IN_PATH. // // Warning: [mdl extension] OmniverseDCCLoader not accessible. // // Warning: line 1: filePathEditor: Attribute 'aiImage.filename' and label 'Image' have been saved already. // // Warning: line 1: filePathEditor: Attribute 'aiPhotometricLight.aiFilename' and label 'IES' have been saved already. // import arnold // Successfully imported python module 'arnold' import mtoa // Successfully imported python module 'mtoa' import mtoa.cmds.registerArnoldRenderer;mtoa.cmds.registerArnoldRenderer.registerArnoldRenderer() // Successfully registered renderer 'arnold' updateRenderOverride; import mtoa.cmds.unregisterArnoldRenderer;mtoa.cmds.unregisterArnoldRenderer.unregisterArnoldRenderer() // Successfully deregistered renderer 'arnold' // Successfully deregistered Arnold nodes // Successfully deregistered Arnold attribute extensions // [mtoa] Successfully deregistered 'arnoldRender' command. // [mtoa] Successfully deregistered 'arnoldIpr' command. // [mtoa] Successfully deregistered 'arnoldBakeGeo' command. // [mtoa] Successfully deregistered 'arnoldRenderToTexture' command. // [mtoa] Successfully deregistered 'arnoldExportAss' command. // [mtoa] Successfully deregistered 'arnoldImportAss' command. // [mtoa] Successfully deregistered 'arnoldPlugins' command. // [mtoa] Successfully deregistered 'arnoldListAttributes' command. // [mtoa] Successfully deregistered 'arnoldTemperatureToColor' command. // [mtoa] Successfully deregistered 'arnoldFlushCache' command. // [mtoa] Successfully deregistered 'arnoldCopyAsAdmin' command. // [mtoa] Successfully deregistered 'arnoldRenderView' command. // [mtoa] Successfully deregistered 'arnoldUpdateTx' command. // [mtoa] Successfully deregistered 'arnoldScene' command. // [mtoa] Successfully deregistered 'arnoldLicense' command. // [mtoa] Successfully deregistered 'arnoldViewOverrideOptionBox' command. // [mtoa] Successfully deregistered 'arnoldExportToMaterialX' command. // [mtoa] Successfully deregistered 'arnoldExportOperators' command. // [mtoa] Successfully deregistered 'arnoldExportAlembic' command. updateRenderOverride; evalDeferred "shaderBallRendererMenuUpdate"; // Successfully deregistered Arnold material view renderer // Successfully deregistered Arnold swatch renderer // Successfully deregistered tx texture file // Successfully deregistered Arnold ass file exporter // Successfully deregistered Arnold ass file importer // Successfully deregistered Arnold-USD file exporter // Env Path is C:/Users/Jinu/AppData/Local/ov/pkg/maya-connector-102.1.44/lib37;C:/Program Files/Autodesk/Maya2022/bin;C:/Users/Jinu/AppData/Local/ov/pkg/maya-connector-102.1.44/lib37/python;C:/Prism/PythonLibs/Python37/pywin32_system32;C:/Program Files/Autodesk/Maya2022/Python37/lib/site-packages/PySide2;C:/Program Files/Autodesk/Maya2022/plug-ins/ATF/ATF;C:/Program Files/Autodesk/Maya2022/plug-ins/ATF/ATF/alias;C:/Program Files/Autodesk/Maya2022/bin/Cg;C:/Program Files/Autodesk/Maya2022/bin;C:/Program Files/Autodesk/Maya2022/bin3;C:/Program Files/Common Files/Oracle/Java/javapath;C:/Program Files (x86)/Common Files/Oracle/Java/javapath;C:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v10.0/bin;C:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v10.0/libnvvp;C:/Program Files/Microsoft MPI/Bin/;C:/Program Files (x86)/Common Files/Intel/Shared Libraries/redist/intel64_win/compiler;C:/ProgramData/Oracle/Java/javapath;C:/Program Files (x86)/Common Files/Intel/Shared Libraries/redist/intel64/compiler;C:/Windows/system32;C:/Windows;C:/Windows/System32/Wbem;C:/Windows/System32/WindowsPowerShell/v1.0/;C:/Program Files (x86)/NVIDIA Corporation/PhysX/Common;C:/WINDOWS/system32;C:/WINDOWS;C:/WINDOWS/System32/Wbem;C:/WINDOWS/System32/WindowsPowerShell/v1.0/;C:/Program Files/dotnet/;C:/WINDOWS/System32/OpenSSH/;C:/Program Files/NVIDIA Corporation/NVIDIA NvDLISR;C:/Program Files/3Delight/bin;C:/Users/Jinu/AppData/Local/Microsoft/WindowsApps;C:/Program Files/Autodesk/Bifrost/Maya2022/2.2.1.2/bifrost/bin;C:/Program Files/Autodesk/Maya2022/plug-ins/MASH/bin;C:/Program Files/Autodesk/MayaUSD/Maya2022/0.10.0/mayausd/MayaUSD3/lib;C:/Program Files/Autodesk/MayaUSD/Maya2022/0.10.0/mayausd/USD3/bin;C:/Program Files/Autodesk/MayaUSD/Maya2022/0.10.0/mayausd/USD3/lib;C:/Program Files/Autodesk/Arnold/maya2022/bin;C:/Program Files/Allegorithmic/Substance in Maya/2022/lib;C:/Program Files/Autodesk/Bifrost/Maya2022/2.2.1.2/vnn/bin;C:/Program Files/Autodesk/Maya2022/plug-ins/xgen/bin;C:/Prism/PythonLibs/Python37/numpy/.libs // Env MDL_SYSTEM_PATH is C:\Users\Jinu\AppData\Local\ov\pkg\maya-connector-102.1.44\mdlNvidia // Env USD_INSTALL_ROOT is C:\Users\Jinu\AppData\Local\ov\pkg\maya-connector-102.1.44\lib37 // Env PYTHONPATH is C:/Users/Jinu/AppData/Local/ov/pkg/maya-connector-102.1.44/lib37/python;C:/Users/Jinu/AppData/Local/ov/pkg/maya-connector-102.1.44/lib37;C:/Program Files/3Delight/maya/2022/scripts;C:/Program Files/Autodesk/Maya2022/plug-ins/ATF/scripts;C:/Program Files/Autodesk/Bifrost/Maya2022/2.2.1.2/bifrost/scripts;C:/Program Files/Autodesk/Maya2022/plug-ins/MASH/scripts;C:/Program Files/Autodesk/MayaUSD/Maya2022/0.10.0/mayausd/MayaUSD3/plugin/adsk/scripts;C:/Users/Jinu/AppData/Local/ov/pkg/maya-connector-102.1.44/20220/scripts;C:/Program Files/Pixar/RenderManForMaya-23.3/scripts;C:/Program Files/Rokoko Motion Library/Maya/2022/scripts;C:/Program Files/Autodesk/Maya2022/plug-ins/fbx/scripts;C:/Program Files/Autodesk/Maya2022/plug-ins/camd/scripts;C:/Program Files/Autodesk/Arnold/maya2022/scripts;C:/Program Files/Allegorithmic/Substance in Maya/2022/scripts;C:/Program Files/Autodesk/Maya2022/plug-ins/sweep/scripts;C:/Program Files/Autodesk/Bifrost/Maya2022/2.2.1.2/vnn/scripts;C:/Program Files/Autodesk/Maya2022/plug-ins/xgen/scripts;C:/Program Files/Autodesk/Bifrost/Maya2022/2.2.1.2/bifrost/python/site-packages;C:/Program Files/Autodesk/MayaUSD/Maya2022/0.10.0/mayausd/MayaUSD3/lib/python;C:/Program Files/Autodesk/MayaUSD/Maya2022/0.10.0/mayausd/USD3/lib/python // Env XBMLANGPATH is C:/Users/Jinu/Documents/maya/2022/prefs/icons;C:/Users/Jinu/Documents/maya/prefs/icons;C:/Program Files/Autodesk/Maya2022/icons;C:/Program Files/Autodesk/Maya2022/app-defaults;C:/Program Files/Autodesk/Maya2022/icons/paintEffects;C:/Program Files/Autodesk/Maya2022/icons/fluidEffects;C:/Program Files/Autodesk/Maya2022/icons/hair;C:/Program Files/Autodesk/Maya2022/icons/cloth;C:/Program Files/Autodesk/Maya2022/icons/live;C:/Program Files/Autodesk/Maya2022/icons/fur;C:/Program Files/Autodesk/Maya2022/icons/muscle;C:/Program Files/Autodesk/Maya2022/icons/turtle;C:/Program Files/Autodesk/Maya2022/icons/FBX;C:/Program Files/Autodesk/Maya2022/icons/mayaHIK;C:/Program Files/3Delight/maya/2022/icons;C:/Program Files/Autodesk/Maya2022/plug-ins/ATF/icons;C:/Program Files/Autodesk/Bifrost/Maya2022/2.2.1.2/bifrost/icons;C:/Program Files/Autodesk/Maya2022/plug-ins/MASH/icons;C:/Program Files/Autodesk/MayaUSD/Maya2022/0.10.0/mayausd/MayaUSD3/plugin/adsk/icons;C:/Program Files/Autodesk/MayaUSD/Maya2022/0.10.0/mayausd/MayaUSD3/lib/icons;C:/Users/Jinu/AppData/Local/ov/pkg/maya-connector-102.1.44/20220/icons;C:/Program Files/Pixar/RenderManForMaya-23.3/icons;C:/Program Files/Rokoko Motion Library/Maya/2022/icons;C:/Program Files/Autodesk/Maya2022/plug-ins/fbx/icons;C:/Program Files/Autodesk/Maya2022/plug-ins/camd/icons;C:/Program Files/Autodesk/Arnold/maya2022/icons;C:/Program Files/Allegorithmic/Substance in Maya/2022/icons;C:/Program Files/Autodesk/Maya2022/plug-ins/sweep/icons;C:/Program Files/Autodesk/Bifrost/Maya2022/2.2.1.2/vnn/icons;C:/Program Files/Autodesk/Maya2022/plug-ins/xgen/icons;E:\PrismTest\00_Pipeline\CustomModules\Maya\icons;C:\Users\Jinu\AppData\Local\ov\pkg\maya-connector-102.1.44\20220\scripts // MDLShader registerNode suc ! // MDLFunction registerNode suc ! // MDLMaterial registerNode suc ! // MDLNodeGraph registerNode suc ! // loading mdl library ... // loading mdl library done. // StopMayaWatches() // Connecting to localhost // import mdls ... // import mdls done ... // Omniverse log is C:\Users\Jinu\Documents\Omniverse\Maya\MayaPlugin.log // Warning: file: C:/Program Files/Autodesk/Maya2022/scripts/startup/autoLoadPlugin.mel line 40: Loading plug-in "OmniverseMayaLoader" has resulted in changes to the scene that may need to be saved. // updateRendererUI; updateRendererUI; updateRendererUI; [MtoA] Error parsing AETemplate file aiAreaLightTemplate Traceback (most recent call last): File "C:\Program Files\Autodesk\Arnold\maya2022\scripts\mtoa\ui\ae\utils.py", line 60, in loadAETemplates mod = importer.find_module(modname).load_module(modname) File "", line 407, in _check_name_wrapper File "", line 907, in load_module File "", line 732, in load_module File "", line 265, in _load_module_shim File "", line 696, in _load File "", line 677, in _load_unlocked File "", line 728, in exec_module File "", line 219, in _call_with_frames_removed File "C:\Program Files\Autodesk\Arnold\maya2022\scripts\mtoa\ui\ae\aiAreaLightTemplate.py", line 138, in templates.registerTranslatorUI(QuadAreaLightTemplate, "aiAreaLight", "quad") File "C:\Program Files\Autodesk\Arnold\maya2022\scripts\mtoa\ui\ae\templates.py", line 861, in registerTranslatorUI translators = getTranslators(mayaNodeType) File "C:\Program Files\Autodesk\Arnold\maya2022\scripts\mtoa\ui\ae\templates.py", line 37, in getTranslators return [x[0] for x in core.listTranslators(nodeType)] File "C:\Program Files\Autodesk\Arnold\maya2022\scripts\mtoa\core.py", line 122, in listTranslators data = cmds.arnoldPlugins(listTranslators=nodeType) or [] AttributeError: module 'maya.cmds' has no attribute 'arnoldPlugins' [MtoA] Error parsing AETemplate file aiImagerLightMixerTemplate Traceback (most recent call last): File "C:\Program Files\Autodesk\Arnold\maya2022\scripts\mtoa\ui\ae\utils.py", line 60, in loadAETemplates mod = importer.find_module(modname).load_module(modname) File "", line 407, in _check_name_wrapper File "", line 907, in load_module File "", line 732, in load_module File "", line 265, in _load_module_shim File "", line 696, in _load File "", line 677, in _load_unlocked File "", line 728, in exec_module File "", line 219, in _call_with_frames_removed File "C:\Program Files\Autodesk\Arnold\maya2022\scripts\mtoa\ui\ae\aiImagerLightMixerTemplate.py", line 450, in callbacks.addNodeAddedCallback(setLightMixerDefaults, "aiImagerLightMixer", applyToExisting=False) File "C:\Program Files\Autodesk\Arnold\maya2022\scripts\mtoa\callbacks.py", line 106, in addNodeAddedCallback manageCallback(om.MDGMessage.addNodeAddedCallback(cb, nodeType)) RuntimeError: (kInvalidParameter): Invalid parameter [MtoA] Error parsing AETemplate file aiMDLTemplate Traceback (most recent call last): File "C:\Program Files\Autodesk\Arnold\maya2022\scripts\mtoa\ui\ae\utils.py", line 60, in loadAETemplates mod = importer.find_module(modname).load_module(modname) File "", line 407, in _check_name_wrapper File "", line 907, in load_module File "", line 732, in load_module File "", line 265, in _load_module_shim File "", line 696, in _load File "", line 677, in _load_unlocked File "", line 728, in exec_module File "", line 219, in _call_with_frames_removed File "C:/Users/Jinu/AppData/Local/ov/pkg/maya-connector-102.1.44/maya2022_mdl_arnold/ae\aiMDLTemplate.py", line 1, in import pymel.core as pm File "C:\Program Files\Autodesk\Maya2022\Python37\lib\site-packages\shiboken2\files.dir\shibokensupport\__feature__.py", line 142, in _import return original_import(name, *args, **kwargs) ModuleNotFoundError: No module named 'pymel' # Error: AttributeError: file C:\Program Files\Autodesk\Arnold\maya2022\scripts\mtoa\cmds\arnoldShelf.py line 25: module 'maya.cmds' has no attribute 'arnoldPlugins' # evalDeferred "shaderBallRendererMenuUpdate"; // Error: line 1: Plug-in, "OmniverseDCCLoader", was not found on MAYA_PLUG_IN_PATH. // // Warning: [mdl extension] OmniverseDCCLoader not accessible. // import arnold // Successfully imported python module 'arnold' import mtoa // Successfully imported python module 'mtoa' import mtoa.cmds.registerArnoldRenderer;mtoa.cmds.registerArnoldRenderer.registerArnoldRenderer() // Successfully registered renderer 'arnold' updateRenderOverride; file -f -new; // StopMayaWatches() // InitParameters() // InitParameters() // untitled // nvOmniRefreshObjectSets() // Error: file: C:/Program Files/Autodesk/Maya2022/scripts/others/renderCreateBarUI.mel line 165: Item "Maya/2D Textures/Ramp" already exists. // closeNodeEditorEd hyperShadePrimaryNodeEditor; // Error: file: C:/Program Files/Autodesk/Maya2022/scripts/others/renderCreateBarUI.mel line 165: Item "Maya/2D Textures/Ramp" already exists. // closeNodeEditorEd hyperShadePrimaryNodeEditor;