We are observing drops in the achievable XenDesktop frame rate when the 3D load increases. We can achieve 50 FPS using NVENC with little 3D load, however this drops to 15 FPS when the 3D load increase (such as due to increased model complexity or running something like Unigine Heaven demo).
The issue can be observed on a dual display XenDesktop by playing a video on one monitor then introducing the Unigine Heaven demo on another.
We’ve isolated this to some sort of interference between the graphics processing and hardware encoding units on the vGPU. As the 3D GPU utilisation increases the hardware encoder utilisation drops as does the frame rate. The GPU is nowhere near maximum load and should have plenty in reserve.
Tech docs indicate the hardware decoder performance should not be affected by the CUDA load with some exceptions such as temporal AQ. However there is clearly significant interference occurring.
Setup is Tesla M60, XenDesktop, Windows, vGPU, vSphere/ESXI everything recent at time of post. Dev/Test network with little load.
This seems to be the last barrier preventing us from achieving near bare-metal performance for dynamic 3D model visualisation over NVIDIA Grid/XenDesktop.
Having reviewed the docs, some possible theories/strategies I’ve come up with include:
- Frame buffer reading is being held up by slower redraws
- This is a software/driver issue and we should report it
- vGPU Frame Rate Limiter setting might help
- Temporal AQ is being used and is impacted by CUDA load.
- Triple buffering might help??
Any assistance is appreciated.
AB