Creating Differentiable Graphics and Physics Simulation in Python with NVIDIA Warp

Originally published at: Creating Differentiable Graphics and Physics Simulation in Python with NVIDIA Warp | NVIDIA Technical Blog

Warp is a Python API framework for writing GPU graphics and simulation code, especially within Omniverse.

Does Nvidia Warp Python API Framework include the new PhysX 5.0 or just the old PhysX 4.0? And Can I run it outside Omniverse?