CUDA Pro Tip: Kepler Texture Objects Improve Performance and Flexibility

Originally published at: https://developer.nvidia.com/blog/cuda-pro-tip-kepler-texture-objects-improve-performance-and-flexibility/

The Kepler architecture introduces texture objects, a new feature that makes textures easier to use and higher performance. Texture References Textures are likely a familiar concept to anyone who’s done much CUDA programming. A feature from the graphics world, textures are images that are stretched, rotated and pasted on polygons to form the 3D graphics…