I have a project in school where we’ll be doing some voxelprocessing (basically some image-processing algorithms for 3d voxels, like blur and sharpening).
I don’t know CUDA at this stage but would like to look at the possibility of using it for this project. I usually work in windows and got very little experience with Linux but for this project we will be developping in Linux.
As I got little to none experience with both Linux and CUDA I’d like to know if it’s possible to build .dll/.so files with both regular c++ and CUDA code and at runtime choose if it’s run on the gpu or in software? This has to be an option as only 5% of the renderfarm got their own graphic cards and it has to run on all the computers.
If some one knows more about this any feedback would be much appreciated. Would be a little problematic if I spend a lot of time getting in to CUDA just to later on find out we can’t use the code :)