Hello,
I saw the support of the double-double precision computing for the cuDSS library. It is nice to see that feature. I was thinking that it should be implemented for a long time (maybe for 10 years). Though I cannot run it on my 30 and 40 series RTX cards, it is still exciting. I’m wondering if this feature will be available for other sparse matrix operations/libraries such as cusparse.
I have a suggestion that might be beneficial to people who have gaming-grade cards. Since double-double arithmetic increases the accuracy at the cost of computational speed, how about double-single (float-float?) precision arithmetic? It might have lower precision than native 64bit computing, but it can be faster than native 64bit route. It can also be enough for some numerical problems. I’m aware that some mixed-precision computing is done in the background, but I wanted to say that having double-single precision arithmetic would be great too.
Regards
Deniz