CUFFT & Driver API

I want to use cufft32_32_16.dll and only driver API (not CUDART). But I get strange bugs with this.
I create context with cuGLCtxCreate and manage it by cuCtxPush/Pop to bind to main thread.
When I make context be floating, cufftPlan** succeeds, but cufftExecR2C return error: CUFFT failed to execute an FFT on the GPU.
When I context current for thread, cufftPlan** return error: The user specifies a bad memory pointer.
Looks like CUFFT manage own context by CUDART internal variable. I look at examples of GPU Computing SDK 3.2 and all of them used CUDART,
so it is possible to use only driver API and CUFFT?