Hello, i’m in the middle of developing my game and i’ve set up the DLSS plugin to let players use the upscaler and the frame generation. However when i tried to set up another upscaler+frame generation, it doesn’t work unless i set r.Streamline.InitializePlugin
to false in the defaultengine.ini, and this cvar is read-only at runtime.
This means that the game requires a restart if i want to change the frame generation technique. Is there a way to not require a restart to change the FG?