Hi, I’ve tracked down an issue with 9 Monkeys of Shaolin which uses the Vulkan API with Unreal Engine to having issues with NVIDIA 455.28.
With that driver version, the game has almost blindingly bright blue effects where fire should be and also bright blue streaks when attacking. Neither of which are intentional.
nvidia-bug-report.log.gz (296.6 KB)
This is how it looks like on earlier drivers, which is correct:
With 450.80.02 and 440.100 the issue is not present and the game works as expected.