Tuesday, March 22
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Replay Session
Don’t miss this keynote from NVIDIA Founder and CEO, Jensen Huang, as he speaks on the future of computing.
Jensen Huang, Founder and CEO, NVIDIA
Replay Session
Join a panel of global metaverse futurists and luminaries and listen to their vision for the metaverse, what potentials it will bring to us, and what needs to happen in the near term to build the foundations.
Rev Lebaredian, VP Omniverse & Simulation Technology, NVIDIA
Dean Takahashi, Lead Writer, Venture Beat
Virginie Maillard, Global Head of Simulation and Digital Twin Research, Siemens
Amy Bunszel, Executive VP, AEC Design Solutions, Autodesk
Timoni West, VP Augmented, Virtual, and Mixed Reality , Unity
Lori Hufford, VP Engineering Collaboration, Bentley Systems
Replay Session
A panel of distinguished technical leaders comes together to talk about the potentials of Universal Scene Description (USD) for 3D creators in all industries. These luminaries will talk about their latest experiences with the USD framework within their particular use cases, and explore what evolutions they’d like to see next.
Michael Kass, Senior Distinguished Engineer, NVIDIA
Marc Petit, General Manager, Unreal Engine, Epic Games
Natalya Tatarchuk, Distinguished Technical Fellow and Chief Architect, Professional Artistry & Graphics Innovation, Unity
Adeline Aubame, Director of Technology Operations, Ubisoft
Steve May, Vice President, CTO, Pixar
Guido Quaroni, Senior Director of Engineering of 3D & Immersive, Adobe
Martin Enthed, Innovation Manager, IKEA
Frank Delise, Vice President, NVIDIA
Replay Session
AI is re-inventing Retail by bringing agility and efficiency to every step in the value chain. Digital environments are about simulation to optimize store layout, re-design distribution centers, optimize workflows, AMR and robot navigation for faster throughput and order fulfillment. In this session two executives from the most admired Retail brands, Kroger and Lowe’s will be talking about the role of AI and simulation to optimize store layout and provide an immersive shopping experience that delivers the best customer shopping experience.
Azita Martin, VP & GM Artificial Intelligence for Retail and CPG, NVIDIA
Wesley Rhodes, VP of Technology Transformation and R&D, Kroger
Cheryl Friedman, Vice President, Lowe’s Innovation Labs, Lowe’s
Richard Kerris, VP Omniverse Developer Platform, NVIDIA
Replay Session
KPF (Kohn Pedersen Fox) is a global architectural firm pushing the boundaries of advanced design functions to design award-winning projects. They were early adopters of Omniverse, exploring the server-side collaboration capabilities from their global offices. That led to a strong foundation in using Omniverse for geometry and visual computing, including the simulation and visualization of their advanced geometry and analysis functions. Learn how KPF adopted and explored the numerous extensions and capabilities of NVIDIA Omniverse in a forward-thinking, global architectural practice.
Cobus Bothma, Director, Applied Research, Kohn Pedersen Fox Associates
Replay Session
Learn how architects at Woods Bagot use Omniverse to drive sustainability in the architecture, engineering, and construction industry by connecting the dots with environmental simulations and real-time immersive visualizations. Creating connections across teams and locations, Omniverse allows the designers and specialists to see and understand environmental performance in a cohesive visual environment. We’ll look at how working across different CAD platforms and simulation engines is possible in this collaborative environment, while making sustainability performance visually stunning and accessible to all of our partners.
Sebastian Misiurek, Global Specialist - Design Computation, Woods Bagot
Tianmin Yang, Design Technology Leader, Woods Bagot
Replay Session
We’ll introduce the NVIDIA Omniverse Replicator Synthetic Data Generation SDK, and describe the features it provides for extracting ground-truth information from a USD scene, as well as how to build on it for domain-specific use cases. We’ll show how NVIDIA’s internal teams apply the Omniverse Synthetic Data tools in DRIVE Sim, Isaac Sim, and elsewhere. Topics covered will range from applying structured domain randomization to generate USD scenes, customizing the Omni Graph-based sensor framework, and creating new writers for training data output.
Gavriel State, Senior Director - Simulation and AI, NVIDIA
Jean-Francois Lafleche, Manager, Synthetic Data and Deep Learning, NVIDIA
Replay Session
Hear a panel of leading lights from our Inception startup program that are implementing innovative solutions based on the Omniverse platform. We’ll get an understanding how Omniverse helped accelerate time to market, scale solutions. From world scale accurate searchable digital 3d map of the entire planet (Blackshark) to realtime 3D human virtualization (RADiCAL) to creating AI powered end-to-end robotic workcells automating entire factories (RIOS) Learn why Inception is the gateway for startups from multiple disciplines to get to market smarter at lightspeed with the powerful platform Omniverse provides.
Erik Lammerding, NVIDIA
Gastao De Figueiredo, Blackshark
Madison Huang, Product Marketing Manager, NVIDIA
Gavan Gravesen, CEO, RADiCAL
Clinton Smith, Rios.ai
Replay Session
Digital twins are powerful tools for product development, production, simulation, AI training and validation, and sustainment. The value of a digital twin is often a function of how realistically it represents the real world, both in appearance and behavior. By combining AI, real-time ray tracing, and physics, Omniverse enables a new era of highly realistic digital twins that are used to improve the real world. Join a distinguished panel of luminaries who will discuss current digital twin efforts and explore their visionary approaches in this new era.
Sarah Simon, AI Research Engineering Senior Manager, Lockheed Martin
George Cheros, President & CEO, National Center for Simulation
Rear Admiral Lorin Selby, Chief of Naval Research, United States Navy
Tim Woodard, Senior Solutions Architect, NVIDIA
Replay Session
A panel of distinguished technical leaders comes together to talk about the potentials of Universal Scene Description (USD) for 3D creators in all industries. These luminaries will talk about their latest experiences with the USD framework within their particular use cases, and explore what evolutions they’d like to see next.
Michael Kass, Senior Distinguished Engineer, NVIDIA
Marc Petit, General Manager, Unreal Engine, Epic Games
Natalya Tatarchuk, Distinguished Technical Fellow and Chief Architect, Professional Artistry & Graphics Innovation, Unity
Adeline Aubame, Director of Technology Operations, Ubisoft
Steve May, Vice President, CTO, Pixar
Guido Quaroni, Senior Director of Engineering of 3D & Immersive, Adobe
Martin Enthed, Innovation Manager, IKEA
Frank Delise, Vice President, NVIDIA
Replay Session
We’ll take a deep dive into the evolution of high-performance end-to-end GPU reinforcement learning capabilities within Omniverse, which will replace the Isaac Gym system. We’ll provide an overview of the new physics tensor APIs available with Omniverse that power the system, and we’ll delve into the new tasking system to demonstrate how to set up massively parallel reinforcement learning training. Additionally, we will show how multiple GPUs can be used for training more complex RL agents, and provide updates on Sim-to-Real aspects of RL training, showing how policies learned in simulation run on real world robots.
Gavriel State, Senior Director - Simulation and AI, NVIDIA
Kelly Guo, Senior Deep Learning Engineer, NVIDIA
NOW LIVE!
NVIDIA DRIVE Sim on Omniverse is an end-to-end simulation platform, architected from the ground up to run large-scale, physically accurate multi-sensor simulation. This session showcases the latest developments and capabilities in DRIVE Sim software. Demonstrations will highlight innovative development techniques using simulation.
Matthew Cragun, Senior Product Manager, Autonomous Vehicles, NVIDIA
Replay Session
Hear from NVIDIA experts, investors, and groundbreaking startups from the Inception program on how the metaverse is shaping startups and venture capital and new developments with NVIDIA Omniverse.
Richard Kerris, VP Omniverse Developer Platform, NVIDIA
Rick Schweet, Founder and CEO, Kinetic Vision
Jamie Burke, CEO and Founder, Outlier Ventures
Annette Parry, Director and COO, Charisma.ai
Oscar Guerra, NVIDIA
Replay Session
Bob Venero, CEO of Future Tech Enterprise, Inc., will emcee a panel focused on the current/future impact of digital twin, AI, virtual reality, and how technology will continue to accelerate and improve manufacturing production. Listen to experts from Northrop Grumman Corp., Carrier, and NVIDIA describe the increased importance and opportunities with digital twin, advancements being made by possible by NVIDIA Omniverse Enterprise, and more. Panelists include Tom Kaye, senior solutions architect, NVIDIA; Laura Szypulski, chief architect, digital transformation, Northrop Grumman, and Bobby George, senior vice president and chief digital officer at Carrier.
Bob Venero, CEO, Future Tech Enterprise, Inc.
Tom Kaye, Sr. Solution Architect, NVIDIA
Laura Szypulski, Chief Architect, Digital Transformation , Northrop Grumman
Bobby George, Senior Vice President & Chief Digital Officer , Carrier
Replay Session
The shortage of labor is impacting customer satisfaction and revenue for quick-service restaurants (QSRs). AI-enabled automated order-taking using natural language understanding, speech, and recommendation systems can deliver faster and more accurate order-taking. Learn how Vistry uses NVIDIA’s Omniverse Avatar and RIVA SDKs to develop QSR kiosks for order-taking at drive-through and inside restaurants.
Atif Kureishy, Founder - CEO, Vistry
Replay Session
Meet with experts from NVIDIA’s Omniverse and CloudXR teams, and learn about new virtual reality functionality coming to Omniverse Kit. Omniverse VR is the world’s first real-time ray-traced VR. Developers and power users can build VR extensions and services into their own ecosystems through Omniverse Kit, or end user designers and creators can soon leverage VR capabilities in Omniverse Create or View. NVIDIA CloudXR is integrated into Omniverse Kit, allowing users to take advantage of CloudXR’s streaming solution to deliver graphics-intensive applications to mobile, untethered devices.
Connect with the Experts sessions are interactive sessions that give you a unique opportunity to meet, in either a group or 1:1 setting, with the brilliant minds behind NVIDIA’s products and research to get your questions answered. Space is limited - first come, first served. We request that you limit your 1:1 discussion with our Experts to 5 minutes. You will have the option to ask questions in a group setting as well. We also recommend that you use a headset microphone to ensure our Experts can hear you clearly. To test your webcam (optional) and microphone settings, please visit this link.
Stephanie Rubenstein, Product Marketing Manager, NVIDIA
William Cannady, Technical Product Manager, NVIDIA
Omer Shapira, Senior Engineer, Omniverse, NVIDIA
Damien Fagnou, Senior Director, Software, NVIDIA
Jeroen Stinstra, Application Engineer, NVIDIA
Kevin Parker, Software Engineer , NVIDIA
Arjun Dube, Principal Engineer, System Software, NVIDIA
Replay Session
NVIDIA DRIVE Sim on Omniverse is an end-to-end simulation platform, architected from the ground up to run large-scale, physically accurate multi-sensor simulation. This session showcases the latest developments and capabilities in DRIVE Sim software. Demonstrations will highlight innovative development techniques using simulation.
Matthew Cragun, Senior Product Manager, Autonomous Vehicles, NVIDIA
2022-03-23T01:00:00Z
Replay Session
I’ll introduce Warp, a runtime framework that allows running Python kernel code in CUDA. Warp aims to give users the productivity of developing in Python, with the performance of handwritten C++ and CUDA. I’ll cover the code-generation techniques used to convert the Python AST to CUDA, and talk about some of the built-in functionality that allows implementing complex physical models such as cloth, FEM, and rigid body in a few hundred lines of Python. I’ll also cover the integration of Warp into Omniverse, and show how it can be used to construct real-time and differentiable simulators for visual effects, machine learning, and robotics.
Miles Macklin, Principal Engineer, NVIDIA
Community Voice Chat on Discord after Session