hi Maybe it is irrelevant with CUDA, i assume G80 card can read/write the buffers in single thread, is it possible to read the frame buffer per fragment during writing it in a single rendering pass? I mean in fragment shader of glsl.
hi Maybe it is irrelevant with CUDA, i assume G80 card can read/write the buffers in single thread, is it possible to read the frame buffer per fragment during writing it in a single rendering pass? I mean in fragment shader of glsl.