I’m working on a CUDA-accelerated Maya plugin that’s been idle for a while. For some reason, all writes to managed memory are crashing, whether created with managed or cudaMallocManaged. Any hints of why? This happens even if I run the one sample that uses managed memory inside Maya (UnifiedMemoryStreams).
Are there known issues with applications using both CUDA and OpenCL? This version of Maya started using OpenCL. (I’ve disabled its GPU evaluation, so it shouldn’t be active, but it still initializes it.)
This is with CUDA 7.5.18, Win7, Geforce GTX 750, 359.06 drivers.